I can finally tell what game i worked on for almost a year: Middle Earth: Shadow of Mordor! I worked as a Level Designer, laying out and greyboxing environments, designing and implementing missions, and other scripting and bug fixing tasks. It was a lot of fun and i got to learn a ridiculous amount. Hopefully one day i'll be able to show off what i worked on in a little more detail. Until then, check out the December issue of Game Informer for more info on the badass work everyone is doing over at Monolith!