Vertex Lit Shaders (Basic) - Artistic Experiments
Pixel Lit Shaders (Basic)
Vertex Lit Shaders (Basic)
Unlit Shaders (Basic)
Adding a light to a shader
Extending lighting to multiple lights
Multiple Lights Single Pass (Unity Only)
An approach I found to approximating multiple lights in a single pass for Unity.
Faking lighting with a frensel, based on the main directional light.
Adding a specular highlight
Specular mapping via a texture alpha
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